What ships when
Batches move forward when the previous one runs smoothly, not on a fixed calendar. Each batch is new contracts; earlier ones are never changed.
Batch 0 · Opening
- $SRANCH fair launch on Pons
- Dusk Auction for the genesis bulls and bears
- Weekly grazing and Harvest week (fed to claim)
- Fences: day, night-shift and week fences on focus breeds, Call Monday's open, Planks on every breed
- Self-limit (daily cap, cool-off)
- Share cards, sentiment reading, newcomer path, Daily Three + Pat
Batch 1
Bullfight (which of two breeds runs farther) · a "ceiling line" fence · ranch showdowns · weekly leaderboard · public ranches · the Board · bet with your Harvest · streak ticket
Batch 2
Wind (big move either way) · Seeds (bet on where it lands) · player-opened fences · private leagues
Batch 3
Touch (does it touch the line this week) · market-drop insurance fence · Snowball (auto-roll winnings) · bear ecology and cosmetics
Batch 4 · Seasons
Season two, wild bulls (BTC / ETH, open on weekends), new breeds, later auction batches as fees allow
Subject to change
Later batches can change or drop features. Anything that touches money gets its own contracts and goes through the same rules: winners are paid by losers, no admin on the money, exits never pause.